Godzilla 2: War of the Monsters

Godzilla 2: War of the Monsters
Developer(s) Unknown
Publisher(s) Toho
Series Godzilla
Platform(s) NES
Release date(s)
  • NA: February 1992
Genre(s) Turn-based strategy
Mode(s) Single-player

Godzilla 2: War of the Monsters is a video game for the Nintendo Entertainment System.

The player controls military forces trying to prevent Godzilla and other giant monsters from destroying cities. Mothra, Hedorah, and Baragon along with King Ghidorah are added to the line up, and are joined by Rodan. This game, released in place of an earlier announced game meant to star Rodan, was received poorly by audiences, due in part to a lack of a genuine plot, and due to the game having an extremely arbitrary style of combat, which was difficult for many players to understand. It was the third Godzilla game for a Nintendo system to be released in North America, after Godzilla: Monster of Monsters for the Nintendo Entertainment System, and Godzilla for Nintendo Game Boy.

It would be followed by Super Godzilla for the Super Nintendo Entertainment System in 1993.

The game is also infamous for being one of the few North American released NES games where the developer is unknown.

Plot

Start of the first scenario.

Japan is being ravaged by bizarre and powerful giant monsters.

A reptilian creature called Baragon is creating earthquakes in an oil refinery, a high-speed pterosaur named Rodan is leaving sonic booms in his wake, a hideous blob of slime called Hedorah is feeding off of the city's toxic waste and growing larger every second, a giant caterpillar named Mothra is laying eggs in different parts of town, a terrible three-headed hydra named King Ghidorah is bringing fire to the skies, and Godzilla is plowing through everything around him. To make matters worse, a fleet of alien saucers has begun an invasion.

Only the Allied Defense Forces can stop them.

Monsters


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