Zaxxon's Motherbase 2000

Zaxxon's MotherBase 2000
Developer(s) CSK Research Institute Corp.
Publisher(s) Sega
Director(s) Takeshi Niimura
Shinya Izumi
Producer(s) Hiroshi Aso
Designer(s) Toshikazu Nagasato
Yuichiro Kuroda
Artist(s) Kiyoshi Fujita
Yuzi Yamashita
Emi Kurabayashi
Composer(s) Naoshi Kunisawa
Masami Yitsuse
Platform(s) Sega 32X
Release date(s)
  • JP: July 14, 1995
  • NA: June 1995
  • EU: 1995
Genre(s) Shoot 'em up
Mode(s) Single-player

Zaxxon's Motherbase 2000 (known simply as Motherbase in Europe and Parasquad in Japan) is a shoot 'em up released in 1995 for the Sega 32X. It is the only Zaxxon game to use polygon graphics, though it still uses an isometric perspective as seen in previous games in the series, and relies on 2D graphics for the backgrounds and scenery.

Reception

Zaxxon's Motherbase 2000 received moderately negative reviews. On release, Famicom Tsūshin scored the game 25 out of 40.[1] The four reviewers of Electronic Gaming Monthly scored it a 5.375 out of 10. They especially criticized the removal of the ability to change altitude, which they regarded as one of the Zaxxon series's defining features, and all but one of the reviewers felt that the new jump ability was nearly useless. They approved of the 2D backgrounds but derided the polygon graphics as rough and the controls as sluggish, and generally agreed that the game was not as fun as previous Zaxxon games.[2] GamePro praised the jump ability as the game's only redeeming feature. Though they allowed that some shooter fans would enjoy the game, they felt the gameplay and graphics to be mediocre, and criticized that the game does not resemble the original Zaxxon strongly enough to justify using the Zaxxon name.[3]

References

  1. NEW GAMES CROSS REVIEW: パラスコード. Weekly Famicom Tsūshin. No.344. Pg.31. 21 July 1995.
  2. "Review Crew: Zaxxon's Motherbase 2000". Electronic Gaming Monthly. Ziff Davis (71): 36. June 1995.
  3. "ProReview: Zaxxon's Motherbase 2000". GamePro. IDG (82): 46. July 1995.


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