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Hitsplat is a term used to refer to the damage icon appearing above a player, an NPC, or a monster, while in combat. A hitsplat usually results in the reduction of hitpoints. A splat of disease usually results in a loss of skill points, but can also affect hitpoints. All hitsplats have a number in the centre, which determines the number of hitpoints or levels in a skill that you have either lost or gained.

Types of hitsplat[edit | edit source]

The colour of the hitsplat usually gives an indication of the type of damage and the number inside the amount of damage dealt. Hitsplat depicts the magnitude affection of an attack, effect, however a block or miss will always induce a 0, but the randomization result is never shown. Whenever a heavy damage is dealt, the same splat background is used, and it is possible for the number to overlap the splat's edge.

Other player's hitsplats will appear in a tinted colour than the player's; this can be toggled off under the "Advanced Display Settings" section in the Display tab of the Settings interface.

Image Tinted image Colour Description Restoration method Members only?
Damage hitsplat.png
Damage hitsplat (tinted).png
Red Regular damage from Melee, Magic, Ranged, Agility obstacles, Thieving traps, etc. Wait, eat or drink food, or have a certain NPC, such as Monks, heal you. Using the Rapid Heal prayer, the Dream spell, or wearing a Regen bracelet can shorten the wait time. No
Zero damage hitsplat.png
Zero damage hitsplat (tinted).png
Blue A hit of zero, inflicts no damage. It usually indicates either a missed/blocked attack, but can also rarely be a successful hit. N/A No
Poison hitsplat.png
N/A Green Poison, damages you from time to time (decreases over time). Drinking an Antipoison potion (or variations), using the Cure Me spell or waiting until it ends (not recommended). No
Disease hitsplat.png
N/A Orange Disease, drains stats. Drinking Relicym's balm or a Sanfew serum or waiting until it ends (not recommended). Yes
Venom hitsplat.png
N/A Dark green Venom, damages you from time to time (increases over time). Drinking an Anti-venom or Anti-venom+ potion or using 2 doses of an antipoison potion. Yes
Heal hitsplat.png
N/A Magenta Used to represent an NPC healing its hitpoints, though it is mostly reserved for boss encounters. N/A Yes
Shield hitsplat.png
N/A Cyan Damage dealt to Verzik Vitur's and The Nightmare's shield. N/A Yes
Zalcano's armour hitsplat.png
N/A Dark orange Damage dealt to Zalcano's stone armour during the fight against her. N/A Yes
Charge hitsplat.png
Charge hitsplat (tinted).png
Yellow Charge "damage" dealt to the four totems during the fight against The Nightmare. N/A Yes
Grey hitsplat.png
Grey hitsplat (tinted).png
Grey Parasite healing the four totems during the fight against The Nightmare. N/A Yes

Changes[edit | edit source]

Date Changes
26 March 2020
(update | poll)

Hitsplats which show recoil damage dealt are no longer tinted.

5 March 2020
(update | poll)

Hitsplats dealt by other players can now be toggled to be tinted to a slightly different colour in order to make it clear which hits are the player's.

Trivia[edit | edit source]

  • Within the game cache, there are three other unused hitsplats that can be found (Violet hitsplat.png Pink hitsplat.png Yellow-green hitsplat.png). According to Mod Kieren, he made other hitsplats for potential future uses when he was adding the cyan hitsplat for Verzik Vitur's shield[1]; however, they are not currently planned to be used for anything.
  • Hitsplats persist for between one and two ticks.

References[edit | edit source]

  1. Jagex. Mod Kieren's Twitter account. 19 November 2018. (Archived from the original on 29 May 2020.) Mod Kieren: "Whilst I added the Cyan one I just made a host of others for potential future uses - nothing planned currently."