Free-to-play Ironman guide

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This article is about the free-to-play Ironman guide. For the members Ironman guide, see Ironman guide.

This article contains information on free-to-play ironman or ultimate ironman training which differs significantly from normal skill training.

Early game[edit | edit source]

Quests[edit | edit source]

Main article: Free-to-play Quests

Quest rewards are an efficient early game training method. Large experience rewards skip low level grinds. For example, the reward from The Knight's Sword levels Smithing from 1 to 29, giving access to iron bars and high requirement bronze equipment.

Free-to-play Quests that reward experience:

After completing all of these quests except for Dragon Slayer I, where 10 Mining and 10 Cooking are required for The Knight's Sword, the players other stats can be: 20 Attack, 8 Crafting, 10 Magic, 9 Prayer, and 29 Smithing

Moneymaking[edit | edit source]

Early moneymaking can be from the Stronghold of Security one-time reward of 10,000 coins, 2,000 from level 1, 3,000 from level 2, and 5,000 from level 3. This is dangerous so fish and cook food like shrimps. Alternatively, there are two pieces of cooked meat from the tables in Barbarian Village's Long Hall that you could take and hop worlds to stock up on them.

If that is too dangerous or the reward is being saved for ultimate ironman rebuilds, complete Sheep Shearer for 60 coins then start Pirate's Treasure and repeatedly fill the crate with 10 bananas for Luthas in Musa Point for 30 coins each. Do this seven times to afford a steel axe, and 17 times for a steel pickaxe. Pirate's Treasure can then be completed for the reward of a gold ring, an emerald, and 450 coins.

With 12 quest points, Black Knights' Fortress can be completed, which comes with a reward of 2,500 coins.

Completing The Knight's Sword early gives enough Smithing experience to go from Level 1 smithing to Level 29 Smithing to allow you to smith and sell iron equipments. Sell them to specialty shops in small amounts and hop worlds to maximize your coins.

Combat training[edit | edit source]

Melee[edit | edit source]

Attack and Strength are the main melee skills, but Defence is trained with melee for free, and Hitpoints is passively increased.

In order of levelling priority, Strength to increase damage per second, Attack to slightly increase it slighty more, and finally Defence far later. Train Strength and Attack to 20 before Defence. There is a bronze scimitar on the 1st floor[UK]2nd floor[US] of the eastern house in Rimmington to get started from level 1 Attack. Scimitars up to mithril can be purchased in Al Kharid at Zeke's Superior Scimitars.

Prior to 89 Smithing and boosting with a dwarven stout to make a rune scimitar, the best weapon is a rune sword. It requires 40 Attack and is purchased from Scavvo's Rune Store in the Champions' Guild, requiring 32 quest points to enter.

1–15 Cows or chickens: Collect cowhides for Crafting or feathers for Fishing. Bury all bones as Prayer is a long training process.

15–30 Minotaurs: Collect iron arrows for Ranged.

(15–50) Giant frog/Big frogs: Rock crab equivalents for F2P, low defensive stats and high Hitpoints meaning they are the highest experience per hour. They lack drops other than big bones but that is good Prayer experience. Only use these for pure experience when not concerned about drops.

30–99 Hill giants: Big bones for good Prayer experience and low defence make hill giants the best training from 30 onwards, but they can be crowded.

(40–60) Flesh crawlers: No Prayer experience and few drops, but good for AFK training due to aggressiveness. They drop gems for amulets and bottom of sceptres for Runecraft training.

(60–99) Giant spiders: No Prayer experience and only drop beginner clue scrolls, they are only good for AFK training due to aggressiveness.

(45–99) Moss giants: Big bones for good Prayer experience, but in a multicombat area of the Varrock Sewers means others can steal loot. If hill giants are crowded, but moss giants are not, it can be better to use these. After completing Dragon Slayer I, Crandor isn't a multicombat area, is less crowed but much farther from a bank; teleports are recommeded.

(60–99) Ankou: Drop law runes, noted essence, adamant arrows, and mithril ore. However in terms of prayer training, ankou only drop bones instead of big bones that are dropped by giants. Ankou are a good combat training alternative, though the ankou may prove tough.

(70–99) Ogress Shamans and Ogress Warriors: Excellent drops for High Level Alchemy, nature runes, law runes, death runes, and cosmic runes. Be sure to flick prayer protections for longer trips.

Ranged[edit | edit source]

It is recommended to collect iron arrows from minotaurs beforehand. All arrows can be bought at Lowe's Archery Emporium in Varrock.

1–10 Cows or chickens: Collect cowhides for Crafting and feathers for Fishing. Bury all bones as Prayer is difficult to train otherwise.

10–30 Dark wizards in Draynor: Drop nature runes and law runes, they attack with magic so equip the best available ranged armour and upgrade whenever possible.

15–30 Minotaurs: Safespot them, at 25 Ranged, iron arrow drops break even with those lost while training. At 30 Ranged, arrows will begin to stack up.

30–50/99 Hill giants: Safespot them. Big bones for good Prayer experience and low Defence make hill giants the best training from 30 onwards, but they can be crowded.

40–99 Moss giants or Ice giants: Big bones for Prayer experience, safespot them.

(50–99) Ankou: Safespot them. Drop law runes, noted essence, adamant arrows, and mithril ore. However in terms of prayer training, ankou only drop bones instead of big bones that are dropped by giants. Good way to collect noted essence for ultimate ironmen.

(50–99) Ogress Shamans and Ogress Warriors: Safespot them (5+ tiles away from Shamans). Excellent drops for High Alchemy, nature runes, law runes, death runes, and cosmic runes. Also drop iron and steel arrows.

Magic[edit | edit source]

Do not use defensive casting. Defence experience is free, Magic experience is comparatively expensive. Every 30 minutes, the Magic combat tutor in Lumbridge provides 30 air runes and 30 mind runes.

1–13 Cows, Chickens, Goblins, Minotaurs: Fast and cheap levels from air strikes provided by the free 30 air runes and 30 mind runes from the Magic combat tutor in Lumbridge. Collect cowhides for Crafting and feathers for Fishing. Bury all bones as Prayer is difficult to train otherwise. Collect all iron arrows for Ranged.

13-99 Greater demons: Wilderness only. Low magic defence and drop rune full helms. Demonic Ruins provides infinite Prayer points. Use Mystic Will, Mystic Lore, and Mystic Might to increase Magic accuracy. For ultimate ironmen, kill them as early as possible before accumulating wealth to get the rune full helm and mithril kiteshield.

13–99 Ice giants: Safespot them. Big bones for Prayer experience. Use an Ice Giant to block Ice warriors then wait 10 minutes for them to lose aggressiveness.

(13–99) Lesser demons: A safer alternative to Greater demons, but with lesser drops.

(13–99) Hill giants: Safespot them. Big bones for good Prayer experience, but they can be crowded.

(19–99) Curse splashing: Cheapest option for 99 Magic not including drops. 20 minute AFK sessions before the player stops attacking. Can be done in the Boneyard while getting Prayer experience.

(39–99) Ankou. Crumble Undead does a lot damage very quickly, but is costly and click intensive.

(59–99) Fire Blasting Ogress Warriors and Ogress Shamans: Death Runes are expensive but should all be obtained from and used on Ogress Warriors to be most efficient (Shamans have slightly more Magic Defence but they are still do-able). Fire Strike can be used too but takes much longer, especially at low levels. Excellent drops for High Alchemy, nature runes, law runes, death runes, and cosmic runes. Alchs can sustain purchasing other runes.

Prayer[edit | edit source]

Complete The Restless Ghost first, the experience reward levels Prayer to 9. From here, it takes 448 big bones for Protect Item at 25 or 3281 for Protect from Melee at 43.

Bury every bone drop as Prayer experience accumulates slowly.

Kill low Hitpoints monsters like chickens or rats for fast bones, or monsters that drop big bones like giant frogs or hill giants at higher combat levels for faster training. Save time burying bones by burying the bones just as the character begins the attack animation and then quickly clicking on the target again, this skips the bone burying animation without losing time between attacks.

Alternatively for non-hardcore ironmen, go to level 33 Wilderness and bury big bones that spawn in the boneyard, for between 4,000–9,300 experience per hour with world hopping. Decent Defence is important, including armour or an amulet of defence, or wait 10 minutes to make skeletons lose aggressiveness. For ultimate ironmen, get rid of expensive equipment and store coins in the Last Man Standing coffer before doing this.

A safer alternative in the Wilderness is at the Chaos Temple in level 11 Wilderness for piles of bones to be picked up and buried for 6,000+ experience per hour if hopping worlds. There are no monsters, but there is still a possibility for player killers. At 6,000 experience per hour, it takes just over an hour for Protect Item and more than 8 hours for Protect from Melee.

Equipment progression[edit | edit source]

All free-to-play capes, team capes, and the cabbage cape in the cape slot have the same stats and the same weights.

Recommended equipment for Melee gear
SlotItem (most effective → least effective)
HeadRune full helm.pngRune full helm (Greater demon or Ogress or Obor or Bryophyta)Rune med helm.pngRune med helm (Lesser demon or Ogress or Obor)Decorative full helm (gold).pngDecorative full helm (gold) (500 Castle wars tickets)
Adamant full helm.pngAdamant full helm (Helmet Shop.)
Decorative helm (gold).pngDecorative helm (gold) (400 Castle wars tickets)
Adamant med helm.pngAdamant med helm (Helmet Shop.)
Mithril full helm.pngMithril full helm (Helmet Shop.)
NeckAmulet of power.pngAmulet of power (40 Mining, 40 Smithing, 70 Crafting and 57 Magic)Amulet of strength.pngAmulet of strength (40 Mining, 40 Smithing, 50 Crafting and 49 Magic)Amulet of accuracy.pngAmulet of accuracy (Imp Catcher)Holy symbol.pngHoly symbol (20 Mining, 20 Smithing, 31 Prayer and 16 Crafting)N/A
BodyRune chainbody.pngRune chainbody (Scavvo's Rune Store. or Obor)Rune platebody.pngRune platebody (Oziach)Adamant chainbody.pngAdamant chainbody (Wayne's Chains! - Chainmail specialist)Decorative armour (gold platebody).pngDecorative armour (gold platebody) (800 Castle wars tickets)
Adamant platebody.pngAdamant platebody (Valaine's Shop of Champions)
Mithril chainbody.pngMithril chainbody (Horvik's Armour Shop or Wayne's Chains! - Chainmail specialist)
LegsRune plateskirt.pngRune plateskirt (Scavvo's Rune Store. or Obor)Adamant plateskirt.pngAdamant plateskirt (Ranael's Super Skirt Store.)
Decorative armour (gold platelegs).pngDecorative armour (gold platelegs) (600 Castle wars tickets)
Mithril plateskirt.pngMithril plateskirt (Ranael's Super Skirt Store.)Studded chaps.pngStudded chaps (20 Ranged and Horvik's Armour Shop)Steel plateskirt.pngSteel plateskirt (Ranael's Super Skirt Store. or 45+1 Smithing)
WeaponRune scimitar.pngRune scimitar (89+1 Smithing)Rune sword.pngRune sword (Scavvo's Rune Store. or Bryophyta)Adamant scimitar.pngAdamant scimitar (74+1 Smithing)Adamant sword.pngAdamant sword (Varrock Swordshop)Mithril scimitar.pngMithril scimitar (Zeke's Superior Scimitars)
ShieldRune kiteshield.pngRune kiteshield (96+1 Smithing or Obor)Rune sq shield.pngRune sq shield (92+1 Smithing or Bryophyta)Decorative shield (gold).pngDecorative shield (gold) (600 Castle wars tickets)
Adamant kiteshield.pngAdamant kiteshield (81+1 Smithing or Bryophyta)
Adamant sq shield.pngAdamant sq shield (77+1 Smithing)Mithril kiteshield.pngMithril kiteshield (61+1 Smithing or Ogress, Greater demon)
Decorative shield (white).pngDecorative shield (white) (60 Castle wars tickets)
GlovesGreen d'hide vambraces.pngGreen d'hide vambraces (40 Ranged and Scavvo's Rune Store.)Leather gloves.pngLeather gloves (Spawn near Edgeville bank)Leather vambraces.pngLeather vambraces (11 Crafting)N/AN/A
BootsDecorative boots (gold).pngDecorative boots (gold) (400 Castle wars tickets)Decorative boots (white).pngDecorative boots (white) (40 Castle wars tickets)Decorative boots (red).pngDecorative boots (red) (4 Castle wars tickets)Fancy boots.pngFancy boots / Fighting boots.pngFighting boots (Stronghold of Security)Leather boots.pngLeather boots (Spawn in Lumbridge Castle cellar or 7 Crafting)

Obtaining a suitable melee shield will provide F2P ironman players with a challenge. Whereas up to adamant is offered in the NPC shops for the helmet slot (and up to rune is offered in the NPC shops for the body, legs, and weapon slot), the highest-level shield the NPC shop offers is an iron square shield, and mid-level/beginning-level players would not be able to grind ogresses for a mithril kiteshield drop, never mind being able to grind Obor for a rune kiteshield (or Bryophyta for a rune square shield/adamant kiteshield). These are lower-level alternate shield options for F2P ironman players before one can acquire a higher-level shield:

Mid-level shields: 6. Black kiteshield (Ice giant) 7. Mithril sq shield (57+1 Smithing or Ice giant, Lesser demon) 8. Black sq shield (Moss giant) 9. Steel kiteshield (41+1 Smithing or Moss giant) 10. Steel sq shield (37+1 Smithing or Bandit)

Lower-level shields: 11. Iron kiteshield (26+1 Smithing or Hill Giant) 12. Anti-dragon shield (Started Dragon Slayer I) 13. Iron sq shield (Cassie's Shield Shop. or 22+1 Smithing) 14. Bronze kiteshield (11+1 Smithing) 15. Bronze sq shield (7+1 Smithing or Goblin) 16. Training shield or Wooden shield

Recommended equipment for Ranged gear
SlotItem (most effective → least effective)
HeadCoif.pngCoif (20 Ranged and Scavvo's Rune Store.)Leather cowl.pngLeather cowl (9 Crafting)N/AN/AN/A
NeckAmulet of power.pngAmulet of power (40 Mining, 40 Smithing, 70 Crafting and 57 Magic)Amulet of accuracy.pngAmulet of accuracy (Imp Catcher)N/AN/AN/A
BodyGreen d'hide body.pngGreen d'hide body (40 Ranged, 40 Defence and Oziach)Studded body.pngStudded body (20 Ranged, 20 Defence and Horvik's Armour Shop)Hardleather body.pngHardleather body (10 Defence and 28 Crafting)Leather body.pngLeather body (Thessalia's Fine Clothes. or 14 Crafting)Mithril chainbody.pngMithril chainbody* (Horvik's Armour Shop, Wayne's Chains! - Chainmail specialist)
LegsGreen d'hide chaps.pngGreen d'hide chaps (40 Ranged, Scavvo's Rune Store.)Studded chaps.pngStudded chaps (20 Ranged and Horvik's Armour Shop)Leather chaps.pngLeather chaps (18 Crafting)N/AN/A
WeaponMaple shortbow.pngMaple shortbow (Lowe's Archery Emporium, Brian's Archery Supplies)Willow shortbow.pngWillow shortbow (Lowe's Archery Emporium, Brian's Archery Supplies)Oak shortbow.pngOak shortbow (Lowe's Archery Emporium, Brian's Archery Supplies)Training bow.pngTraining bow (Ranged combat tutor)N/A
Ammo/SpellAdamant arrow 5.pngAdamant arrow (Lowe's Archery Emporium, Brian's Archery Supplies or Ice giant, Bryophyta, Ice warrior, White Knight)Mithril arrow 5.pngMithril arrow (Lowe's Archery Emporium, Brian's Archery Supplies or Ogress Shaman, Ogress Warrior, Catablepon, Ice warrior, White Knight)Steel arrow 5.pngSteel arrow (Lowe's Archery Emporium, Brian's Archery Supplies or Zombie, Ogress Shaman, Ogress Warrior, Guard, Hill Giant, Maze random)Iron arrow 5.pngIron arrow (Lowe's Archery Emporium or Minotaur, Maze random, Zombie, Hill Giant , Ogress Shaman, Ogress Warrior, Barbarian,Gunthor the brave, Moss giant)Bronze arrow 5.pngBronze arrow (Lowe's Archery Emporium or Skeleton, Barbarian, Dark warrior, Gunthor the brave, Minotaur, Al-Kharid warrior, Guard)
GlovesGreen d'hide vambraces.pngGreen d'hide vambraces (40 Ranged and Scavvo's Rune Store.)Leather vambraces.pngLeather vambraces (11 Crafting)Leather gloves.pngLeather gloves* (Spawn near Edgeville bank)N/AN/A
BootsLeather boots.pngLeather boots* (Spawn in Lumbridge Castle cellar or 7 Crafting)N/AN/AN/AN/A
  • Provide no offensive bonuses
Recommended equipment for Magic gear
SlotItem (most effective → least effective)
HeadWizard hat.pngWizard hat / Blue wizard hat.pngBlue wizard hat (Betty's Magic Emporium or Dark wizard, Wizard, Imp)N/AN/AN/A
NeckAmulet of magic.pngAmulet of magic (40 Mining, 40 Smithing, 24 Crafting and 7 Magic)Amulet of accuracy.pngAmulet of accuracy (Imp Catcher)N/AN/A
BodyBlack robe.pngBlack robe / Blue wizard robe.pngBlue wizard robe (Dark wizard, Wizard)N/AN/AN/A
LegsZamorak monk bottom.pngZamorak monk bottom (Monk of Zamorak)N/AN/AN/A
WeaponStaff of air.pngElemental staff (Zaff's Superior Staffs! or Lava Maze spawn for staff of earth)Magic staff.pngMagic staff (Zaff's Superior Staffs! or Moss giant)Skull sceptre.pngSkull sceptre (Stronghold of Security)Staff.pngStaff (Zaff's Superior Staffs! or Dark wizard, Wizard, Barbarian)
ShieldAnti-dragon shield.pngAnti-dragon shield* (Started Dragon Slayer I)Wooden shield.pngWooden shield* (Cassie's Shield Shop)
Training shield.pngTraining shield* (Melee combat tutor)
N/AN/A
GlovesLeather gloves.pngLeather gloves* (Spawn near Edgeville bank)Leather vambraces.pngLeather vambraces* (11 Crafting)N/AN/A
BootsLeather boots.pngLeather boots* (Spawn in Lumbridge Castle cellar or 7 Crafting)N/AN/AN/A
  • Provide no offensive bonuses

Skilling[edit | edit source]

Fishing/Cooking[edit | edit source]

Cook everything you catch with Fishing. Cooking will always be higher level than Fishing unless power levelling. Gerrant's Fishy Business, located in Port Sarim, has all the supplies needed to do any fishing.

Raw shrimps.png/Raw anchovies.png 1–5/20: Small fishing net for raw shrimps, then at Level 15 Fishing will also obtain raw anchovies. Best spot is in Draynor Village if the combat level 7 Dark wizards are not aggressive, otherwise the best spot is south of Lumbridge by the Fishing tutor.

Raw sardine.png/Raw herring.png 5–20: Requires a fishing rod and fishing bait, better experience rates bait fishing raw sardine at Level 5 Fishing, and at Level 10 Fishing, raw herring. Both raw sardine and raw herring can be fished in Draynor Village. If the combat level 7 dark wizards in Draynor Village are too aggressive, then raw sardine and raw herring can also be fished south of Lumbridge by the Fishing tutor.

Raw trout.png/Raw salmon.png 20–99: Requires a fly fishing rod and feathers. The best free-to-play experience, fly fishing raw trout, and at Level 30 Fishing, raw salmon. It is recommended to fish in Barbarian Village because the spots are on average closer and there is a nearby permanent fire. Can bank raw fish/cooked fish from Barbarian Village using Edgeville bank. Collecting feathers from chickens is also good for training Prayer since chickens have a 100% drop rate of bones but if you just need feathers, you can either buy feathers from Gerrant's Fishy Business. in Port Sarim or kill the Evil Chicken at the Champions' Guild (Protect from Magic recommended along with prayer armour; prayer points can be restored at the Altar of Chaos southeast of Varrock).

Mining[edit | edit source]

Mining naturally becomes the most levelled skill because Crafting, Runecraft, and Smithing rely on it.

1–10: Complete Doric's Quest: Experience reward levels Mining to 10, kill dwarves, flesh crawlers, guards, or white knights for iron ore, otherwise it requires 15 Mining.

Tin ore.png/Copper ore.png 1/10–15 Tin rocks/Copper rocks: Skippable if you complete Rune Mysteries and mine rune essence

Rune essence.png (1–15) Rune essence mines: Mining rune essence is slower than mining tin rocks or copper rocks but its useful to train Runecraft.

Iron ore.png 15–99 Iron rocks: Power levelling by Mining and dropping iron ore is the fastest experience per hour. However, it is recommended to train Mining by training other skills unless planning to access the Mining Guild at Mining 60 Mining as soon as possible. Using tick manipulation, experience rates of 65,000-76,000 per hour are obtainable using an alternate account to attack the player with auto-retaliate on in the Wilderness at the Bandit Camp mine.

Iron ore.png/Silver ore.png/Gold ore.png/Rune essence.png (15–99) Iron, silver and gold rocks or rune essences: Naturally level Mining while Smithing iron equipment, Crafting with silver bars, requiring Mining 20 Mining and gold bars, requiring Mining 40 Mining or mining rune essences for Runecraft.

Crafting[edit | edit source]

Crafting is one of the most important skills for making money. Crafting also provides an ironman player amulets with improved stats over the amulet of accuracy, as well as early-game ranged gear. Edgeville furnace is the closest furnace to a bank. With Level 40+ Crafting, use the Crafting Guild then Teleport to Falador with law runes for efficient Crafting training, otherwise use Al kharid furnace for close silver and gold rocks without law runes.

Quest points 1–8 Complete Sheep Shearer, Goblin Diplomacy, and Misthalin Mystery for 8 Crafting.

Leather.png 1/8–16 Leather: Train combat on cows, collect cowhide, tan it at Ellis in Al Kharid and craft the highest level leather equipment possible.

Crafting#Pottery.png 8–16/40+ Pottery: Pottery is much faster, but does not train Smithing or yield useful items. There are two possible runs: clay rocks in south-west Varrock mine, water in Varrock centre fountain, craft in Barbarian Village, canoe or run back down to the mine. Or mine in Dwarven Mine, water at Falador waterpump near the hairdresser, then craft in Barbarian Village. At Level 40+ Crafting, the Crafting Guild can be accessed and this method becomes a better option as the Guild contains clay rocks, a sink, a potter's wheel and a pottery oven. With 7 water vessels, it is about 10,000 Crafting experience per hour.

Unstrung symbol.png 16–23 Unstrung symbols. This is the 2nd fastest experience, silver is much quicker to mine than gold and symbols sell for decent money. For regular ironmen, sell to the bandit store in the Wilderness. For hardcore ironmen and ultimate ironmen, sell to the Al-Kharid General Store. The three options are the Al-Kharid mine, the furnace to the south, or the South-west Varrock mine then banking in west Varrock bank or canoe to Lumbridge for ultimates, or using the Crafting Guild then teleport to Falador. The fastest method is by far the latter, but requires many law runes. If not teleporting, Falador is the best option for ultimate ironmen, while hopping at Varrock west is best for ironmen, since the mine is closest to a bank.

Tiara.png 23–99 Tiaras: The fastest experience available sacrificing some money earned.

Gold necklace.png/Gold amulet (u).png (Alternative with 40+ Smithing) Gold necklace/Gold amulet (u): Gold is better money and Smithing experience, but at the expense of crafting experience. The best way to do this is world hopping at the Dwarven Mine or Al-Kharid mine, or teleporting to Falador from the Crafting Guild. Gold items also maximise Smithing experience per law rune used so it is only recommended for ultimate ironmen due to lack of bank access.

Runecraft[edit | edit source]

Acquire rune essences from Mining at the rune essence mine after completing Rune Mysteries or from killing ankous, catablepons, or minotaurs. The rune essence mine closest to a bank is accessed by Aubury in Varrock.

Alternatively, craft tiaras then make them into Runecraft tiaras with talisman drops, or use the drop trick after starting Rune Mysteries to collect air talismans from Duke Horacio.

Air rune.png 1–9 Air runes: Requires 194 rune essence. Air runes are useful for spells and the air altar is close to a bank. Do not craft mind runes, they are generally not worth the time. For ultimate ironmen who complete Rune Mysteries, get level 9 before dropping the air talisman, or you will have to get another from the air wizard, mine rune essence at the Wizards' Tower and walk to the altar. Combination training Mining in the Crafting can be more efficient.

Earth rune.png 9–14 for regular/hardcore or 9–99 for ultimate Earth runes: Requires 175 rune essence. Earth talismans can be obtained from earth wizards, men, or Al-Kharid warriors. This is the best option for ultimate ironmen until 99 since it is the closest altar to an essence mine. 2,005,148 essences are needed to get from 9 to 99 when crafting earth runes to 99 alone.

Fire rune.png 14–20 for regular/hardcore Fire runes: Requires 338 rune essence. For normal ironmen, this is slightly faster than earth runes, only if the essence is already mined. Fire talismans can be obtained from fire wizards or dark wizards.

Body rune.png 20–99 for regular/hardcore Body runes. This is the best experience per hour for normal ironmen. Viable option for ultimate ironmen only with noted essences from minotaurs, catablepons, or ankou. Body talismans drop from hill giants and guards. Combination training Mining in the Al Kharid mine can be more efficient. 1,737,329 essences are needed to get from 20 to 99 when crafting body runes to 99 alone.

Tiara.png (1–99) Tiaras: An alternative method to crafting runes, all tiaras can be made at 1 Runecraft. Collecting talisman drops, craft tiaras, then make tiaras at the appropriate altar. Infinite air talismans can also be obtained at the very beginning of the Rune Mysteries quest by drop tricking the air talisman, then requesting a new one from Duke Horacio. Do not progress through the quest if you plan on training via this method otherwise this training method will permanently become unavailable.

Smithing[edit | edit source]

This is a difficult skill to train, especially for ultimate ironmen. However, in order to have best in slot gear, 89 Smithing is required, with a +1 boost from a Dwarven stout, to smith a rune scimitar.

The Edgeville furnace is the closest free-to-play furnace to a bank. The anvil south of west Varrock bank is the closest anvil to a bank.

For ironmen or players smithing for money, always favour smithing platebodies, then platelegs, then shortswords, then daggers and sell to specialty shops. For ultimate ironmen, this is very slow unless superheating or teleporting from Varrock Southwest Mine to Falador's furnace and then back to Varrock each trip.

The Knight's Sword.png 1–29 The Knight's Sword: Regular and ultimate ironman: Obtain 2 iron bars by killing dwarves or going to the Wilderness spawn west of the Graveyard of Shadows, it is not worth getting 15 Smithing unless you are a hardcore ironman. In that case, mine copper ore and tin ore in East Lumbridge Swamp mine near the Mining tutor, and smelt the bars in Lumbridge furnace. Purchase a hammer from the Lumbridge General Store and use the rusted anvil nearby until 15 Smithing. Iron ore can then be mined and made into iron bars.

Iron bar.png 15–99 Iron bars and iron equipment: This is the fastest method for regular ironmen because iron ore is so quick to mine and each bar requires an average of 2 ores unless you have rings of forging.

Silver bar.png 20+ silver bars: Great Crafting experience by making tiaras with a tiara mould.

Steel bar.png 30+ Superheating steel bars at the Dwarven Mine or Edgeville Dungeon mine then making steel equipment. This is only viable for ultimate ironmen that don't mind using nature runes for superheating. Regular ironmen earn about equal experience with iron smithing, but don't have to spend nature runes.

Gold bar.png 40+ gold bars: For ultimate ironmen, this is good money and decent Smithing and Crafting experience. The best method is to Teleport to Falador from the Crafting Guild.

Superheat Item.png 50+: Superheating mithril equipment, adamant equipment, or rune equipment is profitable but not efficient for training.

All rubies and uncut rubies, save one for an amulet of strength, should be dedicated to making rings of forging. Take a ruby ring and 250 coins to Murky Matt in the south-east corner of the Grand Exchange, selection option 3, to upgrade them all to rings of forging. The cost of this is offset by not losing any iron ore during the smelting process. Each ring of forging smelts 140 iron ore (5 trips of a full inventory of iron ore) before disintegrating. The requirements to make a ruby ring are 34 Crafting, 40 Mining, and 40 Smithing.

Training locations[edit | edit source]

The Edgeville furnace is free-to-play and it is the closest furnace to a bank. The anvils south of the western Varrock bank are the closest anvils to a bank and the Varrock Teleport spell can get the player there quicker. This is not a full list of free-to-play mining locations but a list of viable mining locations for training Mining, Crafting, and/or Smithing.

Locations Rocks Training methods and notes
Al Kharid mine Copper ore.pngTin ore.pngIron ore.pngSilver ore.pngCoal.pngGold ore.pngMithril ore.pngAdamantite ore.png
  • Smelt bars or craft items at the Al Kharid furnace and bank them, then run back to the mines.
  • There are 3 iron rocks together but the iron rocks are often occupied in many world for power mining training, usually making it not a reliable source to mine iron ore from.

Silver

  • Good way to train Crafting from mining silver until the Crafting Guild becomes an option.
  • Hop worlds if necessary until silver ore repletes in the rocks.
  • Walk back to Al Kharid after a full inventory, smelt and craft either unstrung symbols (slightly less Crafting experience than tiaras but more profitable) or tiaras (most Crafting experience but halves the profit).
Crafting Guild Clay.pngSilver ore.pngGold ore.png
  • Requires level 40 Crafting and a brown apron equipped to enter.

Clay

Silver/gold

  • Mining silver is faster than mining gold.
  • Hop between two or three worlds when mining silver ore and perhaps stay with one or two worlds for gold ore.
  • Staff of air, law runes, and water runes to teleport to Falador after acquiring a full inventory of silver or gold ore to get back to Falador to smelt and craft items at a faster pace. Then run back to the Crafting Guild.
  • If you want more crafting experience over smithing experience, mine silver ore and craft either unstrung symbols (for more profit) or tiaras (for the most Crafting experience).
  • If you want more smithing experience, less crafting experience, and more money (if selling), mine gold ore and craft either gold necklaces (less Crafting experience than gold amulet (u) but more profitable) or gold amulet (u) (more Crafting experience but less profit and cannot be sold to Grum's Gold Exchange. unless stringed).
Dwarven Mine Clay.pngCopper ore.pngTin ore.pngIron ore.pngCoal.pngGold ore.png

Northern Dwarven Mine

  • Mine and Superheat iron ore, smithing iron platebodies at the Dwarven Mines' anvil with a hammer, and dropping them is perhaps the fastest way to train Smithing as a free-to-play ironman but requires a lot of nature runes. Very viable for Ultimate Ironmen trying to get rid of unneeded nature runes.

Southern Dwarven Mine

  • Low levels, beware of scorpions (level 14) and the two King Scorpions (level 32). As long as you are over twice their combat level (29 and 65 respectively), they will not be aggressive.
  • Closest bank from the southern Dwarven Mines is Falador's east bank. There is a staircase east of the southern Dwarven Mines and northeast of Falador.
  • After acquiring an inventory of ore, it's faster to either superheat ore or Falador Teleport and smelt at Falador's furnace than run to the bank and back.
Mining Guild Iron ore.pngCoal.pngMithril ore.pngAdamantite ore.png
  • Requires level 60 Mining to enter.
  • Due to level requirements, they usually aren't as populated as other iron rock locations, making this a great way to mine iron ore.
  • Closest bank is Falador's east bank. Still, it is faster to Falador Teleport after a full inventory, smelt at Falador's furnace, bank, and return to the Mining Guild.
South Wilderness mine Iron ore.pngCoal.png
South-east Varrock mine Copper ore.pngTin ore.pngIron ore.png
South-west Varrock mine Clay.pngCopper ore.pngTin ore.pngIron ore.pngSilver ore.png

Silver

  • Hop at least between three worlds when mining silver until they replete.
  • If you have a staff of air, law runes, and water runes, you could alternatively teleport to Falador, smelt and craft silver items at Falador's furnace for faster experience, then Chronicle teleport back.

Woodcutting/Firemaking[edit | edit source]

Firemaking is only useful for boosting total level. Woodcutting allows travel by canoe throughout Misthalin to save run energy and time. 12 Woodcutting is required for the log canoe which only travels one stop. The waka canoe, requiring 57 Woodcutting, can bring you any distance.

A steel axe from Bob's Brilliant Axes or lesser demons is your best option outside of smithing a mithril axe, adamant axe or rune axe at 51, 71, and 86 Smithing respectively. Note that dwarven stout gives a +1 Smithing boost.

Logs.png 1–15: Normal trees are the only option.

Oak logs.png 15–40: Oak trees. Because a steel axe is the best non-Smithing option, it's recommended to get more than the level 30 requirement for willows. The best spots are by northern Lumbridge, east and west of Varrock, and north and west of Draynor Village and right outside of the Champions' Guild.

Willow logs.png 40–99: Willows. Best locations are Draynor Village, Champions' Guild, and north of Seth Groats farm. A mithril axe is recommended for further training. Yew trees are never worth it.

Maple logs.png (45–99): Maple trees, only accessible in the Corsair Cove Resource Area unlocked by starting The Corsair Curse and completing Dragon Slayer I.

Boosts[edit | edit source]

Item Boost Heals Deboost Notes
Beer.png Beer Strength +1–2
Hitpoints 1 N/A 3 Spawns in Barbarian Village
Cabbage (Draynor Manor).png Draynor Manor cabbage Defence +1–2
Hitpoints 1 Attack 1–6
7 Spawns near Draynor Manor
Dwarven stout.png Dwarven stout Mining Smithing +1 Hitpoints 1 Attack Defence Strength 2–5
Purchase from Rising Sun Inn
Strength potion.png Strength potion Strength +3–12
N/A N/A Trade Apothecary 5 coins, a limpwurt root, and red spiders' eggs
Wizard's mind bomb.png Wizard's mind bomb Magic +2–3
Hitpoints 1 Attack Defence Strength 1–5
Purchase from Rising Sun Inn
Energy potion.png Energy potion Restores 10% run energy N/A N/A Trade Apothecary 2 limpwurt roots, and 1 chocolate dust

Moneymaking methods[edit | edit source]

In addition to the early game moneymaking methods, these are other common methods:

Combat[edit | edit source]

Use combat training and pick up drops, pick up drops in between attacks to be efficient. Profitable monsters include:

FAQ[edit | edit source]

Q: I just started. What should I do?

A: In addition to the early game moneymaking methods, completing quests such as Cook's Assistant, Sheep Shearer, Imp Catcher, Witch's Potion, Vampyre Slayer, Misthalin Mystery, Goblin Diplomacy, The Restless Ghost, and X Marks the Spot are all great early experience.

The quests to be cautious of at low combat level are Demon Slayer, Shield of Arrav (if you choose Black Arm Gang), Vampyre Slayer, The Knight's Sword, The Corsair Curse, and Dragon Slayer I.

Completing The Knight's Sword quest early gives enough Smithing experience to go from Level 1 smithing to Level 29 Smithing to allow you to smith iron equipments that would help in early melee combat training but could also be sold to specialty shops or the general store for money.

Completing the Imp Catcher quest will give the player the amulet of accuracy, which is an excellent amulet in the early game with offensive accuracy bonuses, and is easy to obtain compared to every other F2P amulet. It is easiest to go to the soutern Falador gate and kill all the imps that spawn there. In contrast to the ease of obtaining an amulet of accuracy, a holy symbol can be made for increased Prayer bonus, requiring 20 Mining, 20 Smithing, 16 Crafting, and 31 Prayer.

The following all require 40 Mining and 40 Smithing:

  • Amulet of magic requires 24 Crafting and 7 Magic, better for training Magic.
  • Amulet of defence requires 31 Crafting and 27 Magic, better for taking less damage. Convenient to have if planning on mining iron ore and coal by the skeletons north of Edgeville or burying bones in the Boneyard for Prayer experience.
  • Amulet of strength requires 50 Crafting and 49 Magic, better for melee training.
  • Amulet of power requires 70 Crafting and 57 Magic, better for melee training (if maximum damage is the same as amulet of strength) and ranged training.

Q: How do I re-acquire the amulet of accuracy if I lose it?

A: Give Wizard Mizgog another set of beads. Imps are commonly found south of Falador. Once you can start crafting better amulets, the amulet of accuracy becomes obsolete and can be thrown away once you can create an amulet of power.

Q: How do I get a Mithril axe/Adamant axe/rune axe or rune scimitar?

A: Smithing: 51, 71, 86, and 90 Smithing are the required levels respectively. Use a dwarven stout for a +1 Smithing boost.

Q: How do I acquire law/nature/cosmic runes?

A: From best to worst drop count / drop rate:

There is a nature rune spawn south-east of Demonic Ruins that must be telegrabbed. There is a cosmic rune spawn in Frozen Waste Plateau by the Ice warriors.

Q: For ultimate ironmen, what should we always have in the inventory?

A: Early game: Law runes, nature runes, coins, and pickaxe. Teleports and Superheat are important. Everything else is easily obtainable or should be equipped. Opt to equip ranged gear at all times, it's relatively light and works for both ranged and melee.

Late game: As levels slow down, more time is spent doing one activity. Clear your inventory and plan ahead to maximise rates, collect coins or runes and then spend them in one go to clear your inventory and keep a light setup for activities like runecrafting, Wilderness training, or mining. All free-to-play items are easily obtainable at this point and coins can be safely stored in the Last Man Standing coffer in thousands of coins.

Q: What do I spend my money on?

A: With a small excess, one can first go to Diango and purchase a Chronicle (300 coins) and teleport cards (150 coins each) to charge up your Chronicle. Right-clicking on the Chronicle and selecting the 'Teleport Chronicle' option will teleport you just east outside of the Champions' Guild, consuming one charge on your Chronicle. The Chronicle could also be used as a one-click emergency teleport in a dangerous situation; it can be wielded in the shield slot to save an inventory space.

After spending money on the best in slot items (pickaxe/axe/armour/weapon), spend money on arrows and runes. For ultimates, money is spent clearing inventory and re-obtaining items as needed. If an ultimate ironman is not using their money, they can place their coins in the Last Man Standing coffer in thousands of coins.

With a huge excess, the Edgeville respawn point can be bought for 5,000,000 coins. It is useful for unlocking a runecrafting strategy, requiring 31 Prayer, running from the body altar to the monastery, dying to the Kharid scorpion on the 1st floor[UK]2nd floor[US] and respawning in Edgeville with 100% run energy.

Q: What skill do I put experience lamps in?

A: Smithing to get closer to rune equipment, otherwise 45 Prayer is needed for Mystic Might or Runecraft for multiple runes.

Q: Are canoes available in free-to-play?

A: Yes. They are great transportation for saving run energy and quick transportation. An axe can quickly be obtained in Lumbridge from the Woodsman tutor, the tree stump near Seth Groats south of the Champions' Guild canoe station, or one can be bought from Bob's Brilliant Axes.

Q: Any other tips for saving run energy?

A: Keep your weight as close to 0 kg as possible, otherwise use the following transportation if possible: