|Released||2 February 2017 (Update)|
|Examine||Allows one slayer kill to count as two.|
|High alch||690 coins|
|Low alch||460 coins|
|Exchange||888 coins (info)|
When worn, the bracelet provides a 25% chance for a monster killed to count as two kills toward the player's Slayer task without granting additional experience. The use of this is to speed up Slayer tasks the player does not particularly like doing. Note that the bracelet needs to be worn only at the moment you defeat your opponent for the effect to occur, so for the rest of the fight, players may wear other bracelets or gloves such as Barrows gloves.
The bracelet has 30 charges, with one charge used each time it activates, and crumbles to dust once all its charges are used. The number of charges is linked to the player, so dropping or alching a bracelet will cause the number of charges that it had to be carried over to the next bracelet the player equips. Players may use the right-click "break" option to manually destroy a bracelet and set the next one the player equips to the maximum number of charges. It's possible for the bracelet to use a charge on the last kill of a slayer task, therefore wasting it. The bracelet has the inverse effect of the bracelet of slaughter.
The number of charges for a given task can be estimated as , where C is the charges required and x is the assigned slayer count.
For example, an assigned slayer count of 180 results in: .
Players can estimate the number of bracelets required per task by dividing the the number of charges required by 30 and rounding up. In this example the number of bracelets required is roundup(36/30) = 1.2, so the player will need 2 expeditious bracelets.
Creation[edit | edit source]
|Members||Ticks||1 (0.6s) [r 1]|
- Manual casting is 3 ticks, auto-casting is 7 ticks