Bloodveld
Bloodveld | |||||||||||||||||||||||||||||
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Released | 26 January 2005 (Update) | ||||||||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||||||||
Combat level | 76 | ||||||||||||||||||||||||||||
Size | 2x2 | ||||||||||||||||||||||||||||
Examine | The tongue of evil. | ||||||||||||||||||||||||||||
Combat info | |||||||||||||||||||||||||||||
Max hit | 5 | ||||||||||||||||||||||||||||
Aggressive | No | ||||||||||||||||||||||||||||
Poison | No | ||||||||||||||||||||||||||||
Attack style | Magical melee | ||||||||||||||||||||||||||||
Attack speed | ![]() | ||||||||||||||||||||||||||||
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Slayer level | 50 | ||||||||||||||||||||||||||||
Slayer XP | 120 xp | ||||||||||||||||||||||||||||
Category | Bloodveld | ||||||||||||||||||||||||||||
Assigned by | ![]() ![]() ![]() ![]() ![]() ![]() | ||||||||||||||||||||||||||||
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120 | 75 | 45 | 30 | 1 | 1 | ||||||||||||||||||||||||
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Immunities | |||||||||||||||||||||||||||||
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Not immune to poison | Not immune to venom | ||||||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||
Monster ID | 484,485,486,487 | ||||||||||||||||||||||||||||
Bloodveld are a type of demon that use their long tongues to attack their victims. Being a slayer monster, bloodveld require a Slayer level of 50 to be damaged by players. Despite being a demon, it is not affected by demonbane weapons.
Contents
Locations[edit | edit source]
Location | Levels | Members | Spawns | Map |
---|---|---|---|---|
God Wars Dungeon | 81 | ![]() | 14 | Maplink |
Meiyerditch Laboratories | 76 | ![]() | 4 | Maplink |
Slayer Tower (1st floor[UK]2nd floor[US]) | 76 | ![]() | 15 | Maplink |
Slayer Tower (basement) | 76 | ![]() | 12 | Maplink |
Stronghold Slayer Cave | 76 | ![]() | 12 | Maplink |
Wilderness God Wars Dungeon | 81 | ![]() | 5 | Maplink |

Strategy[edit | edit source]
Bloodvelds are one of few monsters that attack with magic-based melee, meaning that despite it using melee attacks against the player, it is the player's magic defence (rather than their melee defence) that is used to determine the accuracy of the bloodveld's attack. As such, it is recommended for players killing bloodvelds to equip armour with decent magic defence, such as dragonhide, as they are relatively accurate in combat. Players using prayer should still pray melee instead of magic to nullify damage.
They can be safespotted on the northeastern corner of the centre room of the Slayer Tower behind the chair, or they can also be safespotted next to the armour stands and wardrobes around the walls of the central room. In the task-only basement floor, they can be safespotted in the north-west corner of the area by standing in between the chest, chair, broken table and shelves. Bringing nature runes for alchemy spells is a good idea, as they frequently drop fire runes and items with a decent high alchemy value.
They can also be safespotted in the Stronghold Slayer Cave while using a Dwarf multicannon in the north-east section of the bloodveld area, but this area is usually busy.
Another safespot in the Stronghold Slayer Cave is in the east room, north of some rocks and east of a pillar.
In the God Wars Dungeon, they can be safespotted behind the piles of bricks directly north-east of the exit rope. Both a Saradomin item and Zamorak item are required to use this safespot. Another safespot will be even further north-east, behind the rock formations on the coast (only requires a Zamorak item once in the safespot).
Treasure Trails[edit | edit source]
A player must kill a bloodveld for an elite cryptic clue, stating: "You'll get licked."
Drops[edit | edit source]
Drop rates estimated based on 803,317 kills from the Drop Rate Project, unless otherwise cited.
The average Bloodveld kill is worth 710.8.
The average Bloodveld kill while on a Konar task is worth 1,280.82.
100%[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Bones | 1 | Always | 98 | 0 |
Weapons and armour[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Steel axe | 1 | 4/128 | 34 | 120 |
![]() | Steel full helm | 1 | 4/128 | 200 | 330 |
![]() | Steel scimitar | 1 | 2/128 | 111 | 240 |
![]() | Black boots | 1 | 1/128 | 373 | 345 |
![]() | Mithril sq shield | 1 | 1/128 | 696 | 936 |
![]() | Mithril chainbody | 1 | 1/128 | 910 | 1,170 |
![]() | Rune med helm | 1 | 1/128 | 11,086 | 11,520 |
Runes[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Fire rune | 60 | 8/128 | 300 | 120 |
![]() | Blood rune | 3 | 3/128 | 1,191 | 720 |
![]() | Blood rune | 10 | 5/128 | 3,970 | 2,400 |
![]() | Blood rune | 30 | 1/128 | 11,910 | 7,200 |
Herbs[edit | edit source]
There is a 1/128 chance of rolling the herb drop table.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Grimy guam leaf | 1 | 1/512 | 21 | 7 |
![]() | Grimy marrentill | 1 | 1/682.7 | 23 | 8 |
![]() | Grimy tarromin | 1 | 1/910.2 | 113 | 9 |
![]() | Grimy harralander | 1 | 1/1,170.3 | 752 | 9 |
![]() | Grimy ranarr weed | 1 | 1/1,489.5 | 6,430 | 18 |
![]() | Grimy irit leaf | 1 | 1/2,048 | 716 | 10 |
![]() | Grimy avantoe | 1 | 1/2,730.7 | 1,707 | 10 |
![]() | Grimy kwuarm | 1 | 1/3,276.8 | 1,408 | 12 |
![]() | Grimy cadantine | 1 | 1/4,096 | 1,642 | 13 |
![]() | Grimy lantadyme | 1 | 1/5,461.3 | 1,395 | 13 |
![]() | Grimy dwarf weed | 1 | 1/5,461.3 | 508 | 14 |
Coins[edit | edit source]
The overall chance of rolling a coin drop is 77/128 with an average value of 56.88.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Coins | 10 | 7/128 | 10 | 10 |
![]() | Coins | 40 | 29/128 | 40 | 40 |
![]() | Coins | 120 | 30/128 | 120 | 120 |
![]() | Coins | 200 | 10/128 | 200 | 200 |
![]() | Coins | 450 | 1/128 | 450 | 450 |
Other[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
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![]() | Bones | 1 | 10/128[d 1] | 98 | 0 |
![]() | Big bones | 1 | 7/128[d 1] | 168 | 0 |
![]() | Big bones | 3 | 3/128[d 1] | 504 | 0 |
![]() | Gold ore | 1 | 2/128 | 136 | 90 |
![]() | Meat pizza | 1 | 3/128 | 380 | 30 |
Gem drop table[edit | edit source]
There is a 1/32 chance of rolling the gem drop table.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Nothing | N/A | 1/64.12; Never[d 1] | N/A | N/A |
![]() | Uncut sapphire | 1 | 1/128; 1/65[d 2] | 385 | 15 |
![]() | Uncut emerald | 1 | 1/256; 1/130[d 2] | 631 | 30 |
![]() | Uncut ruby | 1 | 1/512; 1/260[d 2] | 1,271 | 60 |
![]() | Chaos talisman | 1 | 1/1,365.33; 1/693.33[d 2][d 3] | 526 | 2 |
![]() | Nature talisman | 1 | 1/1,365.33; 1/693.33[d 2][d 3] | 1,115 | 2 |
![]() | Uncut diamond | 1 | 1/2,048; 1/1,040[d 2] | 3,073 | 120 |
![]() | Loop half of key | 1 | 1/4,096; 1/2,080[d 2] | 10,396 | 60 |
![]() | Tooth half of key | 1 | 1/4,096; 1/2,080[d 2] | 11,201 | 60 |
![]() | Rune javelin | 5 | 1/4,096; 1/2,080[d 2] | 805 | 1,200 |
![]() | Rune spear | 1 | 1/65,536; 1/3,900[d 2][d 4] | 11,916 | 12,480 |
![]() | Shield left half | 1 | 1/131,072; 1/7,800[d 2][d 4] | 65,404 | 66,000 |
![]() | Dragon spear | 1 | 1/174,762.67; 1/10,400[d 2][d 4] | 38,381 | 37,440 |
- ↑ The "nothing" drop is removed while wearing a ring of wealth.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ↑ 3.0 3.1 The talisman dropped depends on where the monster is located: monsters above ground level drop the nature talisman, and monsters below ground level drop the chaos talisman.
- ↑ 4.0 4.1 4.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary[edit | edit source]
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Clue scroll (elite) | 1 | Always[d 1] | Not sold | 12 |
![]() | Reward casket (elite) | 1 | Always[d 1] | Not sold | 30 |
![]() | Looting bag | 1 | 1/3[d 2][1] | Not sold | N/A |
![]() | Ensouled bloodveld head | 1 | 1/35 | 3,042 | 296 |
![]() | Ecumenical key | 1 | 1/60[d 3] | Not sold | 61,500 |
![]() | Brimstone key | 1 | 1/172; 1/137[d 4] | Not sold | N/A |
![]() | Clue scroll (hard) | 1 | 1/256; 1/128[d 5] | Not sold | 12 |
- ↑ 1.0 1.1 The elite clue scroll and casket are only dropped when completing an elite clue scroll asking you to kill a Bloodveld
- ↑ Looting bags are only dropped by bloodvelds in the Wilderness God Wars Dungeon.
- ↑ Ecumenical keys are only dropped by bloodvelds in the Wilderness God Wars Dungeon.
- ↑ Brimstone keys are only dropped if killed on a Slayer task given by Konar quo Maten.
- ↑ The hard clue scroll drop rate increases to 1/128 when wearing a ring of wealth (i) and fought in the Wilderness.
Wilderness Slayer tertiary[edit | edit source]
The following drops are only accessible while on a Slayer task given by Krystilia.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
![]() | Larran's key | 1 | 1/83 | Not sold | 54 |
![]() | Slayer's enchantment | 1 | 1/224 | 1,047 | 720 |
Trivia[edit | edit source]
- Bloodvelds have a similar drop table to that of Lesser Demons.
Changes[edit | edit source]
Date | Changes |
---|---|
30 April 2020 (update) |
Krystilia can now assign bloodvelds, hill giants, moss giants, black knights, pirates and zombies as a Slayer task. |
8 August 2019 (update) |
The drop rate for ecumenical keys have been changed to be 1/60 regardless of keys owned. |
3 April 2014 (update) |
Killing bloodveld within GWD now applies the correct killcount. |
6 March 2014 (update | poll) |
Bloodveld and Dark beasts now have a chance of dropping hard clue scrolls. |
References[edit | edit source]
Standard demons | |
Quest demons | |
Slayer demons | |
Fiends | |
Revenants | |
Personalities | |
God Wars Dungeon | |
Other | |
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