Bloodbark armour

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A player wearing bloodbark armour.

Bloodbark armour is a set of members-only magic armour that requires 60 Magic and 60 Defence to wear. Each piece of bloodbark armour can be made by using the corresponding piece of splitbark armour on the blood altar, and costs a certain amount of blood runes. Infusing splitbark armour into bloodbark armour requires sufficient Runecraft skill, as well as having learned how to do so via reading the Runescroll of bloodbark.

  • The gauntlets and boots require 100 blood runes each and 77 Runecraft.
  • The helm requires 250 blood runes and 79 Runecraft.
  • The body and legs require 500 blood runes each and 81 Runecraft.

The defence is comparable to adamant armour, and the total Magic bonus is 1 less than that of mystic robes. In addition to their stats, each piece of armour increases the amount that blood spells heal by 1.5%. When the full set of armour is equipped, blood spells will heal the caster's Hitpoints by 32.5% of the amount of damage inflicted.

Components[edit | edit source]

Item GE Price
Bloodbark helm.png Bloodbark helm 64,076
Bloodbark body.png Bloodbark body 171,221
Bloodbark legs.png Bloodbark legs 133,768
Bloodbark gauntlets.png Bloodbark gauntlets 34,934
Bloodbark boots.png Bloodbark boots 43,795
Total 447,794

Bonuses[edit | edit source]

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeight
Bloodbark bodyBloodbark body00018053396424000%004.5
Bloodbark bootsBloodbark boots000405465000%000.9
Bloodbark gauntletsBloodbark gauntlets000405465000%000.9
Bloodbark helmBloodbark helm000501614176000%000.9
Bloodbark legsBloodbark legs00013033313817000%003.6
Totals0004401129213157000%0010.9

Original concept[edit | edit source]

Bloodbark armour as shown in the Warding Design Blog.
Bloodbark.png

Originally, bloodbark armour was a set of improved splitbark armour proposed alongside the Warding skill. They were a set of mage robes that would have required level 55 Magic and Defence to wear. In order to ward the set, players required level 55 Warding, along with vyre silk and bloodbark. The set would have had the following stats:

Item Attack Bonuses Defence Bonuses Other
White dagger.png White scimitar.png White warhammer.png Magic icon.png Ranged icon.png White dagger.png White scimitar.png White warhammer.png Magic icon.png Ranged icon.png Strength icon.png Ranged Strength icon.png Magic Damage icon.png Prayer icon.png
Bloodbark helm 0 0 0 +5 0 +11 +13 +14 +5 0 0 0 0% 0
Bloodbark body 0 0 0 +21 0 +53 +61 +63 +21 0 0 0 0% 0
Bloodbark legs 0 0 0 +15 0 +27 +29 +31 +15 0 0 0 0% 0
Totals 0 0 0 +41 0 +91 +103 +108 +41 0 0 0 0% 0