Attack speed
Attack speed is determined by the interval between hits. Hit intervals are measured in game ticks (0.6 seconds). The lower the interval, the faster the attack speed.
The attack speed can not be altered by any consumables, rather it is determined by the type of weapon being used. The tables below show the attack speeds for the respective types.
The speed of all combat spells is 5 (3.0 seconds). For powered staves, their attack speed is 4 (2.4 seconds).
Contents
Weapon attack speeds[edit | edit source]
Melee weapons[edit | edit source]
Weapon | Speed | Interval |
---|---|---|
Swift blade | 3 | 1.8 seconds |
Event rpg | 3 | 1.8 seconds |
Ham Joint | 3 | 1.8 seconds |
Dagger | 4 | 2.4 seconds |
Shortsword | 4 | 2.4 seconds |
Scimitar | 4 | 2.4 seconds |
Claws | 4 | 2.4 seconds |
Axe | 5 | 3.0 seconds |
Pickaxe | 5 | 3.0 seconds |
Staff | 5 | 3.0 seconds |
Mace | 5 | 3.0 seconds |
Spear | 5 | 3.0 seconds |
Hasta | 5 | 3.0 seconds |
Longsword | 5 | 3.0 seconds |
Warhammer | 6 | 3.6 seconds |
Battleaxe | 6 | 3.6 seconds |
Halberd | 7 | 4.2 seconds |
Two-handed sword | 7 | 4.2 seconds |
Special melee weapons[edit | edit source]
Weapon | Speed | Interval |
---|---|---|
Unarmed | 4 | 2.4 seconds |
Granite Hammer | 4 | 2.4 seconds |
Sarachnis cudgel | 4 | 2.4 seconds |
Abyssal whip | 4 | 2.4 seconds |
Abyssal bludgeon | 4 | 2.4 seconds |
Red topaz machete | 4 | 2.4 seconds |
Ancient staff | 4 | 2.4 seconds |
Arclight | 4 | 2.4 seconds |
Blackjack | 4 | 2.4 seconds |
Saradomin sword | 4 | 2.4 seconds |
Dragon hasta | 4 | 2.4 seconds |
Zamorakian hasta | 4 | 2.4 seconds |
Staff of the dead | 4 | 2.4 seconds |
Scythe of vitur | 5 | 3.0 seconds |
Salamander | 5 | 3.0 seconds |
Silverlight/Darklight | 5 | 3.0 seconds |
Leaf-bladed battleaxe | 5 | 3.0 seconds |
Excalibur | 5 | 3.0 seconds |
Barrelchest anchor | 6 | 3.6 seconds |
Godswords | 6 | 3.6 seconds |
Granite maul | 7 | 4.2 seconds |
Tzhaar-ket-om (Obsidian maul) | 7 | 4.2 seconds |
Dharok's greataxe | 7 | 4.2 seconds |
Ranged weapons[edit | edit source]
Weapon | Regular Speed | Regular Interval | Rapid Speed | Rapid Interval |
---|---|---|---|---|
Dart | 3 | 1.8 seconds | 2 | 1.2 seconds |
Throwing knife | 3 | 1.8 seconds | 2 | 1.2 seconds |
Shortbow | 4 | 2.4 seconds | 3 | 1.8 seconds |
Composite bow | 5 | 3.0 seconds | 4 | 2.4 seconds |
Throwing axe | 5 | 3.0 seconds | 4 | 2.4 seconds |
Longbow | 6 | 3.6 seconds | 5 | 3.0 seconds |
Crossbow | 6 | 3.6 seconds | 5 | 3.0 seconds |
Special ranged weapons[edit | edit source]
Weapon | Regular Speed | Regular Interval | Rapid Speed | Rapid Interval |
---|---|---|---|---|
Toxic blowpipe | 3 (4 in PVP) |
1.8 seconds (2.4 in PVP) |
2 (3 in PVP) |
1.2 seconds (1.8 in PVP) |
Craw's Bow | 4 | 2.4 seconds | 3 | 1.8 seconds |
Hunters' crossbow | 4 | 2.4 seconds | 3 | 1.8 seconds |
Toktz-xil-ul (Obsidian throwing ring) | 4 | 2.4 seconds | 3 | 1.8 seconds |
Karil's crossbow | 4 | 2.4 seconds | 3 | 1.8 seconds |
Salamander | 4 | 2.4 seconds | N/A | N/A |
Crystal bow | 5 | 3.0 seconds | 4 | 2.4 seconds |
Twisted bow | 6 | 3.6 seconds | 5 | 3 seconds |
Ballista | 7 | 4.2 seconds | 6 | 3.6 seconds |
Ogre bow | 7 | 4.2 seconds | 6 | 3.6 seconds |
Dark bow | 9 | 5.4 seconds | 8 | 4.8 seconds |
Monster attack speeds[edit | edit source]
The attack speed of a monster determines the rate of attack of a monster in certain situations. This is a factor which balances the attacking power of a monster.
The speeds of monsters are represented by a bar on which there are several possible values ranging from 1 (fastest) to 15 (slowest), with each value added having an extra tick before they attack.
Speed | Interval | Examples | Notes |
---|---|---|---|
1 | ![]() |
Scarab swarm, Pestilent Bloat | Hits low, but often. Scarab swarms can poison. |
2 | ![]() |
Killerwatt, Thermonuclear smoke devil, Rock lobster, Commander Zilyana | Attacks every other tick, and generally tends to have high accuracy. |
3 | ![]() |
Flesh Crawler, Kree'arra | Tends to hit lower than most monsters, but with more accuracy. |
4 | ![]() |
Most bare-handed monsters, including bare-handed humans, Dark wizards, Goblins, Hobgoblins | The most common monster attack speed. Many use melee attacks. |
5 | ![]() |
Humans holding weapons with attack speed 5, zombies holding weapons, dwarves, Revenants, Guthan the Infested, Torag the Corrupted, Verac the Defiled | Tends to hit harder and more accurately than monsters of similar level. |
6 | ![]() |
Giants, humans wielding crossbows, General Graardor, Ahrim the Blighted, K'ril Tsutsaroth | Hits are fairly slow, but tend to be quite accurate and damaging. |
7 | ![]() |
White Knight, Dharok the Wretched, Black knight titan | Very slow attack rate, but hits tend to be very accurate and hard. |
8 | ![]() |
Dad, TzTok-Jad, Nail beasts | Extremely slow, but heavily damaging attacks. Nail beasts cause three separate hits in a single attack. |
9 | ![]() |
JalTok-Jad | |
10 | ![]() |
Head (Temple Trekking), H.A.M. Archer | |
12 | ![]() |
Giant mosquito | |
15 | ![]() |
Scarab mage | |
Varies | ![]() |
Cave horror, Elvarg, Melzar the Mad, Monk of Zamorak, Tolna, Stranger | These monsters hit with varied speed - some depending on their attack style. |
Combat | |
Maximum hit | |
Damage per second | |
Mechanics | |
Other |