Temporary skill boost/Attack
|Attack cape||1||Visible||Activating the cape's effect will increase the corresponding skill by 1.|
|Attack potion||3-12||Visible||Boosts Attack by .|
Allows a player to hit more often with Melee attacks.
|Blood pint||5||Visible||Also raises Strength by 5, but decreases Magic and Prayer points by 5.|
|±0-5||Visible||Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly.|
|Kebab||1-3||Visible||4% chance to do so|
|Poison chalice||1, 4||Visible||Has a variety of beneficial and disastrous effects.|
|Cup of tea||2||Visible||Restores 3 Hitpoints. Up to 5 doses can be stored in a tea flask.|
|Jangerberries||2||Visible||Also increase Strength by 1, restore 1 prayer point and reduce Defence by 1.|
|Ruby harvest (item)||4-18||Visible||Boosts Attack by .|
Must be used on another player. Boost affects the player it is used on.
Acquired from the Hunting skill.
|Super attack||5-19||Visible||Boosts Attack by .|
Allows a player to hit more often with melee attacks.
|Divine super attack potion||5-19||Visible||Acts as a super attack potion.|
Natural stat draining for Attack is disabled for 5 minutes, meaning the player's Attack will stay fully boosted.
After the 5 minutes are over, Attack level will be restored to its base level.
|Zamorak brew||2-21||Visible||Boosts Attack by and strength by .|
Reduces Defence by and Hitpoints by .
|Combat potion||3-12||Visible||Boosts Attack and Strength by .|
Provides the boosts of a normal attack and strength potion in one potion.
|Super combat potion||5-19||Visible||Acts as a super attack, super strength, and super defence potion in one dose.|
|Divine super combat potion||5-19||Visible||Acts as a super combat potion.|
Natural stat draining for Attack, Strength, and Defence is disabled for 5 minutes, meaning the player's combat stats will stay fully boosted.
After the 5 minutes are over, affected stats will be restored to their base level.
|Overload||5-19||Visible||Boosts combat stats by (excluding Hitpoints and Prayer).|
The boost is reapplied every 15 seconds for 5 minutes. Also damages the player for 50 Hitpoints.
(This lost health is refunded after the overload ends.)
Only usable within the Nightmare Zone or within the Chambers of Xeric