Space Shuttle (pinball)

Not to be confused with Space Shuttle (Zaccaria pinball).
Space Shuttle
Manufacturer WMS Industries
Release date 1984
Design Barry Oursler, Joe Kaminkow
Programming Larry DeMar
Artwork Mark Sprenger
Sound Eugene Jarvis
Concept Joe Kaminkow
Production run 7,000 units

Space Shuttle (full title: Space Shuttle: Pinball Adventure) is a Space Shuttle themed pinball machine designed by Barry Oursler and Joe Kaminkow and produced in 1984 by WMS Industries. The machine's marketing slogan is "The fastest way to make your earnings really take off!".[1]

Gameplay

In Space Shuttle the main goal is to acquire the shuttle score value from spelling out "S H U T T L E" by hitting six stand up targets and one drop target - or by using the lit inlanes (if available).

The reward for the shuttle score value is assigned randomly with each new ball, or by hitting a stand up target, at the top of a short ramp. It will be one of the following:

Additionally three lights labeled U, S and A are lit when a ball rolls over them. They are worth 2,000 points each. Spelling USA increases the end of ball bonus multiplier (a multiplication factor for points earned and awarded when the ball in play drains). There are three pop bumpers that are worth 100 points when unlit and 1,000 points when lit. Two or three ball multiball is started by hitting one ball up a ball lock or two balls up two different ball locks and then shooting a ball up the center ramp when the drop target is down.

Digital versions

Space Shuttle is available as a licensed table of The Pinball Arcade for several platforms. The table is also included in the Pinball Hall of Fame: The Williams Collection.

References

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