Goal Storm

Goal Storm
Developer(s) Konami Computer Entertainment Tokyo
Publisher(s) Konami
Platform(s) PlayStation
Release date(s)
  • JP: March 15, 1996
  • NA: December 22, 1995
  • EU: 1996
Genre(s) Sports
Mode(s) Single player, multiplayer

Goal Storm (known as World Soccer: Winning Eleven in Japan) is a football video game developed by Konami Computer Entertainment Tokyo. It was released for the Sony PlayStation game console in 1996.[1]

The game modes available are: Hyper Cup Mode, Exhibition Mode, Key Configuration and Options mode; it is possible to change the difficulty level and the conditions of the playfield.[1][2] Critics generally praised the game for its smooth polygonal graphics and intuitive controls.

Reception

Reception
Review scores
PublicationScore
EGM8.75/10[3]
Maximum[4]
Next Generation[5]

A reviewer for Next Generation was mostly pleased with the smooth polygonal players graphics, the intuitive control, and the announcer, though he noted that the animation is somewhat sluggish and the use of the same button for both defensive tackles and offensive goal shots results in players kicking the ball away as soon as they gain possession until they get the hang of the game. He concluded that "Goal Storm is slower and oddly less involving than FIFA, but only slightly, and it's easily the best soccer game for PlayStation - OK, it's the only one, but it's still going to be tough to beat."[5] The two sports reviewers of Electronic Gaming Monthly gave the game scores of 8.5 and 9.0 out of 10, expressing strong approval for the polygonal players, the opponent AI, the camera angles, and the interface, which they said is "so user-friendly that an instruction manual isn't needed."[3] GamePro also praised these elements, particularly the handling of the polygonal graphics, and summarized that the game "plays as well as FIFA, but looks more realistic."[6] Maximum commented that "Goal Storm seems to have it all: huge polygon players, replays from every conceivable viewpoint, and an array of bicycle kicks and diving headers. Sadly, it also has a simple way of scoring virtually every time and extremely limited playability." They elaborated that the player can score repeated goals by performing a bicycle kick or header from the penalty area, since the goalie never stops such shots.[4]

See also

References

  1. 1 2 MobyGames
  2. Giantbomb
  3. 1 2 "Box Score: Goal Storm". Electronic Gaming Monthly. Ziff Davis (80): 118. March 1996.
  4. 1 2 "Maximum Reviews: Goal Storm". Maximum: The Video Game Magazine. Emap International Limited (3): 149. 1996.
  5. 1 2 "Header!". Next Generation. Imagine Media (13): 153. January 1996.
  6. "Goal Storm". GamePro. IDG (90): 77. March 1996.
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