Clash Royale

Clash Royale
Developer(s) Supercell
Publisher(s) Supercell
Platform(s) iOS, Android
Release date(s)

‹See Tfd›

  • WW: March 2, 2016
Genre(s) Player vs. Player
Mode(s) Multiplayer

Clash Royale is a freemium mobile strategy video game developed and published by Supercell.[1] The game combines elements from collectible card games, tower defense, and multiplayer online battle arena.[2][3][4] The game was released globally on March 2, 2016.[5]

Gameplay

Gameplay in Clash Royale. A player has just destroyed another player's tower.

In Clash Royale, players are ranked by level and trophies. The maximum level is thirteen, while there are nine arenas (excluding the Training Camp) in total in the game. A player wins a battle by destroying more towers than the opponent, or by destroying the opponent's "King's Tower", which grants an automatic three "crown" victory. At the start of each game, both players are given a "hand" of four cards from a "deck" of eight cards chosen by the player. Cards can be used to attack and defend. To play the cards, the player must have enough "elixir", one elixir automatically being replenished every 2.8 second(during double elixir 1.4 seconds). Once a card is placed, a new card from the deck is drawn to the hand.

As a free to play game, Clash Royale offers players the ability to purchase "gems" and "gold" in the card shop using real-world money. "Gems" and "gold" can be used to purchase chests and cards from the shop. When a player wins a multiplayer battle, he or she must obtain a "chest", which takes a certain amount of time to open depending on the rarity of the chest. Chests take a certain amount of time to unlock: Silver Chests take 3 hours to unlock, Golden Chests take 8 hours, Giant, Magical and Epic Chests take 12 hours, while Super Magical and Legendary Chests take 24 hours. Gems may be used to speed up unlocking or can be used to purchase a chest. Chests contain cards, gold, while free chests and crown chests contain gems. Different levels of chest contain different numbers or types of cards. When the player has a certain number of a troop's cards, they can upgrade it to increase its statistics. A player can hold a maximum of 4 chests at one time; to open up chest slots a chest will need to be opened.[6] Free chests are also given to the player once every 4 hours, and only two of these can be stored. Every 24 hours, the player also has the chance to win a Crown Chest by claiming 10 "crowns" from battle victories. Both the Free and Crown Chests unlock instantly.

Players battle through 9 arenas (excluding Training Camp) each requiring a certain amount of trophies. Players may also form clans. Clan members may engage in "friendly battles" with one another, the outcome of which does not affect trophies or chests, however contribute to the 'practice with friends' achievement. The "friendly battle" feature allows for live spectating from other clanmates. Clan members may also donate or request cards from one another.

In July 2016, Supercell introduced a new "Tournament" feature. The feature is unlocked at level 8. Tournaments can only be created by using gems, but anyone may join. Based on tournament performance, players are rewarded with tournament chests.[7]

Release

The game was soft-launched in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland and New Zealand for iOS platforms on January 4, 2016.[8] The game was soft-launched on Android for those same countries on February 16, 2016 in the form of an Android application package.[9] Both platforms received a global release on March 2, 2016.[5]

Upon its release, Clash Royale became the most downloaded and top-grossing app on the U.S. iOS App Store.[10]

Reception

Clash Royale mainly received positive reviews, with TouchArcade's Eli Hodapp calling it "absolutely phenomenal" in his five star review.[4] Pocket Gamer's Harry Slater gave the game a score of 9/10, summing up "It's an incredible amount of rewarding fun, it's nail-biting at times, and there's content here that will keep you busy for weeks if not months."[11] Writing for Geek.com, James Plafke criticized "Clash Royale for being genuinely fun—more so than Clash of Clans—while the developer chronically interrupts the player from enjoying it."[12] Clash Royale has received a very positive response from its players, with an average score of 4.5 out of 5 on the Google Play Store and an average score of 4 out of 5 on the App Store. The game has been widely criticized for its business model in which it attempts to encourage players to purchase ingame currency out of anger.[13]

See Also

Clash of Clans

References

  1. Grundberg, Sven; Rossi, Juhana (March 8, 2013). "Finland's Newest Hit Maker: Supercell". The Wall Street Journal. Retrieved January 14, 2016.
  2. Renaudin, Clement (February 8, 2016). "Supercell's mix of TCG and MOBA Clash Royale set for global release in March". Pocket Gamer. Retrieved March 14, 2016.
  3. Squires, Jim (January 4, 2016). "Clash of Clans Goes MOBA in Clash Royale". Gamezebo. Retrieved March 14, 2016.
  4. 1 2 Hodapp, Eli (March 2, 2016) "'Clash Royale' Review - A Hybrid of Card Games, RTS, MOBA, and Awesome". Touch ArcadeRetrieved March 14, 2016.
  5. 1 2 (March 2, 2016). Clash Royale: Now available EVERYWHERE!. Supercell. Retrieved March 14, 2016.
  6. Harbison, Cammy (May 10, 2016). "Clash Royale Chest Guide: How To Get Super Magical, Gold And Crown Chests For More Gems, Gold And Cards". iDigitalTimes. IBT Media. Retrieved May 11, 2016.
  7. Hack, 07/07/2016 Clash Royale; Reply, Cheats (2016-07-07). "Clash Royale Tournament Updates: What to Know". Retrieved 2016-07-20.
  8. Alwani, Rishi (January 4, 2016). "Clash of Clans Developer Supercell Releases New Game, Clash Royale". Gadgets 360. Retrieved January 14, 2016.
  9. (February 16, 2016). Android Soft Launch Announcement!. Supercell. Retrieved March 14, 2016.
  10. Takahashi, Dean (March 2, 2016)."Clash Royale is already the top-grossing iOS game in the U.S.". Venture Beat. Retrieved March 14, 2016.
  11. Slater, Harry (March 2, 2016)."Clash Royale". Pocket Gamer. Retrieved March 14, 2016.
  12. Plafke, James (March 2, 2016). "Clash Royale is the best game its own developer doesn’t want you to play". Geek.com. Retrieved March 14, 2016.
  13. "Examining the esports potential of Clash Royale: between profit and competitive fairness - The Esports Observer". 2016-03-22. Retrieved 2016-08-29.

External links

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