Alexey Pajitnov

This name uses Eastern Slavic naming customs; the patronymic is Leonidovich and the family name is Pajitnov.
Alexey Pajitnov

Alexey Pajitnov in Barcelona, Spain,
14 June 2008
Born Alexey Leonidovich Pajitnov
(1956-03-14) March 14, 1956
Moscow, Soviet Union
Residence USA
Nationality Russian
Occupation Video game designer
Computer engineer
Known for Developer of Tetris
Awards Game Developers Choice Awards First Penguin Award
LARA - Der Deutsche Games Award

Alexey Leonidovich Pajitnov (Russian: Алексе́й Леони́дович Па́житнов, [ɐlʲɪˈksʲej lʲɪɐˈnʲidəvʲɪtɕ ˈpaʐɨtnəf]; Alekséi Leonídovich Pázhitnov; born 14 March 1956) is a Russian video game designer and computer engineer who developed the popular game Tetris while working for the Dorodnitsyn Computing Centre of the Soviet Academy of Sciences, a Soviet government-founded R&D center.

He only started to get royalties from his creation in 1996 when he and Henk Rogers formed The Tetris Company.[1]

Biography

Pajitnov was born on March 14, 1956 in Moscow. As a child, he was a fan of puzzles and played with pentomino toys.[2] In creating Tetris, he drew inspiration from these toys.[2]

Pajitnov created Tetris with the help of Dmitry Pavlovsky and Vadim Gerasimov in 1984. The game, first available in the Soviet Union, appeared in the West in 1986.

Pajitnov also created the lesser known sequel to Tetris, entitled Welltris, which has the same principle but in a three dimensional environment where the player sees the playing area from above.[3] Tetris was licensed and managed by Soviet company ELORG which had been founded especially for this purpose, and advertised with the slogan "From Russia with Love" (on NES: "From Russia With Fun!"). Because he was employed by the Soviet government, Pajitnov did not receive royalties.

Pajitnov, together with Vladimir Pokhilko, moved to the United States in 1991 and later, in 1996, founded The Tetris Company with Henk Rogers. He helped design the puzzles in the Super NES versions of Yoshi's Cookie and designed the game Pandora's Box, which incorporates more traditional jigsaw-style puzzles.

He was employed by Microsoft from October 1996 until 2005. While there he worked on the Microsoft Entertainment Pack: The Puzzle Collection, MSN Mind Aerobics and MSN Games groups. Pajitnov's new, enhanced version of Hexic, Hexic HD, was included with every new Xbox 360 Premium package.

On August 18, 2005, WildSnake Software announced Pajitnov will be collaborating with them to release a new line of puzzle games.[4]

Works

Game Name First Released System Name(s) Pajitnov's Role(s)
Tetris 1984 Electronika 60, IBM-PC Original concept
(with Vadim Gerasimov & Dmitry Pavlovsky)
Welltris 1989 Amiga, Atari ST, Commodore 64, DOS, Macintosh & ZX Spectrum Designer
(with Andrei Sgenov)
Faces 1990 Amiga, DOS, Macintosh Original concept
(with Vladimir Pokhilko)
Hatris 1990 TurboGrafx-16, Arcade, Game Boy & NES Original concept
Knight Move 1990 Famicom Disk System (Japan) Idealist
Wordtris 1991 DOS, Game Boy, Classic Mac OS, SNES Designer
El-Fish 1993 DOS Original concept
(with Vladimir Pokhilko)
Wild Snake / Super Snakey 1994 Game Boy, Super Nintendo Original concept
Knight Moves 1995 Microsoft Windows Idealist
Ice & Fire 1995 Windows, Macintosh & PlayStation Original concept
(with Vladimir Pokhilko)
Tetrisphere 1997 Nintendo 64 Contributor
Microsoft Entertainment Pack: The Puzzle Collection 1997 Windows & Game Boy Color Designer
Microsoft Pandora's Box 1999 Windows Designer
Microsoft A.I. Puzzler 2001 Windows Designer
Hexic 2003 Windows Original concept and design
Hexic HD 2005 Xbox 360
(Pre-loaded on every Xbox 360 hard drive)
Original concept and design
Dwice 2006 Windows Designer
Hexic 2 2007 Xbox 360
(Sold through Xbox Live Arcade)
Designer
Marbly 2013 iOS
(Sold through Appstore)
Original concept and design

Awards and recognition

See also

References

  1. "Tetris: a history". Atarihq.com. Retrieved 2012-05-06.
  2. 1 2 "Meet the men who built the only perfect video game: Tetris". Digital Trends. Retrieved 2016-04-25.
  3. "Screenshots from Welltris, retrieved 31-10-2007". Mds.mdh.se. Archived from the original on 2006-04-22. Retrieved 2009-11-20.
  4. "WildSnake newsletter August 18 2005, retrieved 31-10-2007". Wildsnake.com. 2005-08-18. Archived from the original on 12 November 2009. Retrieved 2009-11-20.
  5. "Internet Archive Wayback Machine". Web.archive.org. 2005-02-21. Archived from the original on February 21, 2005. Retrieved 2012-05-06.
  6. "2007 Game Developers Choice Awards To Honor Miyamoto, Pajitnov". Gamasutra. Archived from the original on 7 March 2007. Retrieved 2007-02-12.
  7. "News report on Deutsche Games Award 2009". Heise.de. Archived from the original on 26 June 2009. Retrieved 2009-06-25.
  8. Reilly, Luke. "5 Memorable Video Game Industry One-Hit Wonders - Games Feature at IGN". IGN. Retrieved 2012-05-06.

External links

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